Final Fantasy VI: Revised Old Style Edition



Final Fantasy VI: Revised Old Style Edition is a thorough and nostalgic revision of the text and presentation of Final Fantasy VI for SNES.

The purpose of the hack is to bring FF6's superficial elements as close as possible to the standard set by FFOrigins and FF6's immediate successors, while preserving the difficulty of the game's 1994 North American version as designed.

Like several hacks of its kind currently available, FF6:ROSE includes bugfixes, decensored graphics, quality-of-life enhancements, and a revised script based on multiple translation sources, both official (Woolsey, Slattery) and unofficial (KWhazit, Clyde Mandelin, Lina Darkstar, et al.).

In addition, FF6:ROSE is distinguished by two primary advancements:

  1. Numerous instances of mismatched character dialects, continuity errors, and unnecessary speaker ambiguity in the script have been resolved via adaptive text customization.

  2. The names of almost all enemies and items have been retranslated at full length. Originally, these names were limited for technical reasons to 10 and 12 characters, respectively. By rearranging the monospace font graphics, the names of enemies and items have been extended to up to 14 and 16 characters in length, respectively, and only a handful now require abbreviation.

Other improvements introduced in this hack:

  • Ability names have been retranslated at full length, without additional abbreviations or truncations.

  • A/B button functionality may be swapped in the Config menu.

  • Soft reset is available via Start+Select+L+R on the field and in battle.

  • Continuing the game upon defeat is now optional.

  • Wandering NPCs more readily yield ground to the player character, making navigation through crowded spaces more convenient.

  • Dialog captions use the quoted text format standardized by FF6's successors.

  • MP healing & MP damage numbers have been recolored without affecting the reflected spells animation palette.

  • A limited selection of dummied-out/unfinished character content has been reconstructed.

FF6:ROSE is built on a modified version of C. V. Reynolds' Multi-Bugfix compilation patch. While a large number of bugs are fixed, all intentional design choices (including poor ones) related to the core RPG mechanics of the original N.A. SNES version are retained.

The font used for the revised text is based exclusively on the original SNES font, adapted as necessary to meet space requirements.

FF6:ROSE is built on the work of many, many FF6 fans and hackers. See the Readme file for a detailed list of features and full credits.

Semi-intelligible annotations for the revised dialog script can be found here.


Contact the author: ff6rose@gmail.com

Version 1.03 released 2020-10-11

Download at Romhacking.net

Applies to: Final Fantasy III (v1.0) (U)
Archive includes .ips patches for both Headered and Unheadered ROMs.



Return to Index

Final Fantasy VI: Revised Old Style Edition © 2020 David Thompson (SilentEnigma).

FINAL FANTASY is a registered trademark of Square Enix Holdings Co., Ltd.
FINAL FANTASY VI © 1994, 2006, 2014 SQUARE ENIX CO., LTD.

The author makes no claim to FINAL FANTASY VI or any intellectual property contained therein.